package com.server.java.entity;

import com.server.java.constants.PlayerState;

import io.netty.channel.Channel;


public class PlayerEntity {
	private int playerId;
	private String name;
	private Channel ch;
	private PlayerState state;

	public PlayerState getState() {
		return state;
	}

	public void setState(PlayerState state) {
		this.state = state;
	}

	public Channel getCh() {
		return ch;
	}

	public void setCh(Channel ch) {
		this.ch = ch;
	}

	public int getPlayerId() {
		return playerId;
	}

	public void setPlayerId(int playerId) {
		this.playerId = playerId;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

}
